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The Foundry Nuke 5.1.1
Published by sun
09-08-2008
Default The Foundry Nuke 5.1.1


Advancing the Art of Digital Compositing

Nuke is a powerful compositing application that delivers unparalleled speed,
an efficient multi-channel scanline rendering engine, and a first-class feature
set that is unrivalled in the desktop market. If you are in the business of
creating high-quality digital images Nuke is a production proven visual effects
tool that brings speed, functionality and flexibility to your VFX pipeline.

Nuke began as the in-house compositing and effects application at Digital
Domain, where its development team were awarded a Technical Achievement
Award® from the Academy of Motion Picture Arts and Science®.
It is an application focused on solving real issues faced by post production
facilities all over the world and has been tried and tested on over 45 feature
films and hundreds of commercials and music videos, including Flags of our
Fathers, King Kong and The Day After Tomorrow. In March 2007 Nuke 4.6
became part of The Foundry’s portfolio of visual effects products. In February
2008 Nuke 5 was released with an entirely new user interface, support for
stereoscopic images and python scripting.

Take a look at the full list of Nuke features here.

Specifications
Architecture


* Scanline-based image processing engine is highly memory efficient and provides fast feedback.
* 1023 channels of 32-bit floating point colour data, organised into user-definable layers.
* Nuke is resolution independent so you can read your images, do your
thing then output at the resolution/s of your choice.
* You can enhance Nuke with third party plug-ins or utilise the NDK or OFX API to develop your own.
* Highly multi-threaded on all supported platforms to take full advantage of multiple processor systems and multi-core CPUs.

Workflow

* Take advantage of Nuke’s extensive customisation capabilities to make
complex procedural effects accessible at the touch of a button.
* Plain-text project files for easy external editing and processing.
* Expression support throughout the interface.
* Nuke features a handy drop down menu, which lists image formats by
name along with the corresponding resolution and pixel aspect ratio.
* Automatic proxy switching. Nuke's intelligent updating is a much more
efficient way of working with images, it only computes what you are looking
at which vastly reduces turn around time.
* Give attention to every detail with Nuke’s 32-bit floating point quality scanline rendering.

User Interface

* Advanced window management. Saveable layouts, GUI customisation
capabilities and quick-access features such as the ‘bullseye’ and input buttons
make navigating large projects easier than ever.
* Node-based workspace enables rapid construction and editing of complex
2D and 3D composites. Offers a variety of node annotations, grouping (with
export), coloured backdrops, thumbnail images, and more.
* A comprehensive 3D workspace. Create complex virtual environments in
the OpenGL accelerated 3D workspace using built-in primitives, geometry
imported from .OBJ files, and camera projections.
* One or many viewers can be used, showing the output of any node.
All viewers support OpenGL 3D scene viewing, wiping between multiple
sources, custom LUT’s and more.
* Multiple image outputs from the same script.
* Graphical and command line interfaces enable you to interact with Nuke
in the interface that is most efficient for you.
* Nuke is supported by many third-party render queuing applications and
offers a straightforward command line rendering interface for easy integration
with bespoke systems.

Viewers & Flipbooking

* 2D and 3D viewer modes (with OpenGL™ preview).
* Multiple, concurrent image viewers.
* User-definable Region of Interest (ROI).
* Support for input A/B comparison on every viewer.
* Integrated FrameCycler™ Professional for frame-rate accurate playback.

Major Features

* Python scripting.
* Stereoscopic workflow.
* Four-point 2D tracking/stabilization.
* Per-session undo/redo history throughout UI with user-definable autosave intervals.
* Colour correction: offset, gain, gamma, hue, saturation and contrast
controls (per shadow, midtone and highlight region); full histogram control;
spline-based curve control; look up tables (LUTs); hue correction; conversions
among industry standard colourspaces.
* Support for industry standard file formats including up to 1023 channels
from OpenEXR files.
* Extensive set of image processing tools like noise, Gaussian blur, vector
blur, defocus, dilate/erode, keying, Bezier matte tools, grid and spline
warping, and a variety of image merge methods.
* Concatenated 2D and 3D transforms with user-selectable filtering
methods for producing the best possible end result.
* Fully-fledged animation editor.
* Drag and drop parameter linking saves typing expressions.
* Advanced motion-analysis based retiming.
* Rotoscope shapes supporting per-point feathering, delivering increased
flexibility when rotoing elements with motion blur.
* Highly customisable layout – save and restore up to six custom layouts of
tabbed panels or floating windows.

3D Tools and Features

* 3D scene scanline renderer with multisampled motion blur.
* OBJ import with UV preservation.
* Texturable cards, bicubic and bilinear meshes, and standard geometric primitives.
* Projection mapping capabilities.

Keyers

* Advanced Image Based Keyer (IBK).
* Integrated Primatte™ keyer.
* Hue and Luma/channel keyers and spill suppression tools.
* The OFX Keylight for Nuke plug-in is available as an optional extra

Shapes and Drawing

* Support for an unlimited number of fully animatable spline-based masks.
* Vector-based, anti-aliased text generator.
* Noise, grids, linear and radial gradients.

Curves and Expressions

* Powerful curve editor for visualizing and editing curves and expressions.
* Interactive curve sketching.
* Robust expression language offering a wide variety of mathematical functions.

Nodes

* Grouping functions: create reusable setups from node clusters; selectively
expose parameters from nodes within groups; create custom parameters and
populate them with values via expressions.
* Clone function: create node instances that maintain dynamic links with parents.
* Annotation tools: name and colour individual nodes; insert resizable, colour-coded backdrops.
* Filtering: find and select nodes and groups according to name or comment.

Code:
http://rapidshare.com/files/14367542...uke_v5.1.1.rar
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